From Scalable Game Design wiki
Jump to navigation Jump to search

These videos show Scalable Game Design in action. They include implementations in schools and educator testimonials.

This video was produced by Google to document Scalable Game Design: <embedvideo service="youtube" dimensions="[856|856x513|x513]"></embedvideo>

In the main Google RISE 2015 Scalable Game Design has become one of the 3 projects featured: <embedvideo service="youtube" dimensions="[856|856x513|x513]"></embedvideo>

The University of Colorado at Boulder produced a video capturing the Scalable Game Design project: <embedvideo service="youtube" dimensions="[856|856x513|x513]"></embedvideo>

Google CS4HS PromoVideo featuring Scalable Game Design <embedvideo service="youtube" dimensions="[856|856x513|x513]"></embedvideo>

A presentation of Scalable Game Design at the 2013 NY Tech meet up (the world's largest meet up) at the Skirball Center for the Performing Arts in front of about 850 people. <embedvideo service="youtube" dimensions="[856|856x513|x513]"></embedvideo>

A promo video for AgentSheets being used at Trail Ridge Middle School. <embedvideo service="vimeo" dimensions="[856|856x513|x513]"></embedvideo>

School District Presentations

How does one scale up a computer science education strategy to an entire school district? With the support of the Google CS4HS program the University of Colorado is scaling up the Scalable Game Design project in Auroa Public Schools (APS) to an entire district. Kevin Riebau and Joe Dillon explain how the APS administration will implement this daunting task. With nearly 40,000 students in 59 schools APS is not only Colorado third largest school district but also one of the most diverse. The APS approach is unique to the nation and has even been recognized by U.S. Education Secretary Arne Duncan as inspirational model to realize the American dream. If Scalable Game Design works here, it can work everywhere, July 13, 2013: <embedvideo service="youtube" dimensions="[856|856x513|x513]"></embedvideo>

Scalable Game Design and the Hour of Code at Aurora Public Schools: Students are not just engaging in an hour of code but in hours and hour of code through Scalable Game Design. <embedvideo service="youtube" dimensions="[856|856x513|x513]"></embedvideo>

Aurora Public School teachers participating the CS4HS Scale Up

Mary Beth Macleay, Quest K-8, Librarian and Tech Teacher, Grades 6-8. Reflections on teaching styles and pedagogy. <embedvideo service="youtube" dimensions="[856|856x513|x513]"></embedvideo>

Lois Richards, Technology Teacher, grades 6-8, North Middle School. Transitioning students from just playing games to creating them and supporting writing at the same time. <embedvideo service="youtube" dimensions="[856|856x513|x513]"></embedvideo>

Mark Shouldice, Mracheck Middle School. Experience from teaching computational thinking patterns using Scalable Game Design for over 5 years. <embedvideo service="youtube" dimensions="[856|856x513|x513]"></embedvideo>

Teacher Presentations

Candice Musso, Pueblo Public Schools, explains her transformational experience with Scalable Game Design after being a teacher for 31 years. June 11, 2013. <embedvideo service="youtube" dimensions="[856|856x513|x513]"></embedvideo>

Jennifer Dugan, Aurora Public Schools, is engaging students in new ways. June 11, 2013. <embedvideo service="youtube" dimensions="[856|856x513|x513]"></embedvideo>

Benjamin Worrell presenting the Indy Art project at Carson Middle School, Colorado, USA, June 11, 2013: <embedvideo service="youtube" dimensions="[856|856x513|x513]"></embedvideo>

Karine Laidley explains how she is using Computational Thinking Patterns. Her school is part of the CSTA, in Marlborough, Massachusetts, USA. She outlines how the school has adopted Scalable Game Design and has her students demonstrate a number of projects, June 12, 2013. <embedvideo service="youtube" dimensions="[856|856x513|x513]"></embedvideo>

KUNC/NPR movie about 4th grade students (Elementary School) starting with Scalable Game Design. <embedvideo service="youtube" dimensions="[856|856x513|x513]"></embedvideo>

International Implementations

Scalable Game Design Brazil: Three years ago, a team of professionals from the Department of Informatics, Pontifical Catholic University of Rio de Janeiro (PUC-Rio) has invested in promoting the project Scalable Game Desing Brazil , a Brazilian version of the American project, designed by Alexander Repenning, University Colorado, which aims to promote research and practice in the area of computational thinking, assisting the teaching of computing in schools. In Rio, three schools participating in the proposal: the University College Geraldo Reis (Coluni), Universidade Federal Fluminense (UFF), the New School and the American School Gávea. <embedvideo service="youtube" dimensions="[856|856x513|x513]"></embedvideo>

Classroom Implementations

<embedvideo service="youtube" dimensions="[856|856x513|x513]"></embedvideo> In the third hour: What students can do with Scalable Game Design using the AgentSheets software, even after three hours of instruction.
<embedvideo service="vimeo"></embedvideo> Classroom and showcase event from first year SGD teacher Carolyn Thaler in Longmont, CO (video by school counselor Jamie Steele).
<embedvideo service="youtube"></embedvideo> Virus Attack: a Scalable Game Design math module for teaching statistics using AgentSheets simulations of virus outbreaks, used with 7th grade students at Ft. Lupton Middle School.
<embedvideo service="youtube"></embedvideo> Forest Fire: a Scalable Game Design math module for teaching statistics using AgentSheets simulations of virus outbreaks, used with 8th grade students at Ft. Lupton Middle School in the context of the Scalable Game Design project
<embedvideo service="youtube"></embedvideo> Spanish class: Scalable Game Design implementation in a middle school spanish class

Educator Testimonials

<embedvideo service="youtube"></embedvideo> Boulder Valley School District teachers that have used AgentSheets in their computer education classes talk about their experiences. AgentSheets integrates well into the curriculum, engages students, and motivates them to proceed further with computer science.
<embedvideo service="youtube"></embedvideo> Quest Academy Principal Jason McNair talks about AgentSheets in his school and developing student mentors. Quest Academy is a magnet school in the Weld County 8 School District in Colorado that is participating in the Scalable Game Design project.
<embedvideo service="youtube"></embedvideo> Quest Academy Teacher Joan Dann talks about her experience with AgentSheets in her class. Kids learn to design games but the knowledge transfers to other curriculum topics such as Language Arts, History and Science. AgentSheets encourages high-level thinking (making connections, how one reaction causes another).
<embedvideo service="youtube"></embedvideo> Middle school Spanish teacher Steve Barron describes the application of AgentSheets and Scalable Game Design in his spanish classes. .
<embedvideo service="youtube"></embedvideo> Steve Barron talks about how english and spanish speaking students worked together in his classes while using AgentSheets and Scalable Game Design.
<embedvideo service="youtube"></embedvideo> Steve Barron talks about parents reactions to his application of AgentSheets and Scalable Game Design in his spanish classes.
<embedvideo service="youtube"></embedvideo> Steve Barron talks about why using AgentSheets and Scalable Game Design is a good idea.

Complete Workshops

Mark Shouldice from Auroa Public Schools runs an Scalable Game Design workshop at the 2013 TIE (Technology in Education) Conference. According to Mark: "This is the most engaging curriculum tool I have ever used/observed in the twenty plus years of my career. It is powerful and scalable."

   <embedvideo service="youtube" dimensions = "856|856x513|513"></embedvideo>

Technology Demonstrations

Creativity ^3D with AgentCubes:

<embedvideo service="youtube" dimensions = "856|856x513|513"></embedvideo>