The Sims requirements

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Requirements (100 points)

flexibility: does not have to be people/sims: robots, cars, animals, cells, planets, ... BUT describe your game in instructions.

  • 2 kinds of diffusions (e.g., food, entertainment, friendship, ...)
  • 2 kinds of sims, e.g., Mr and Mrs Sim
  • 2 levels in Maslow’s hierarchy: show state, i.e., show that Sim is satisfying physiological, safety, etc., need


  • more diffusions, more levels
  • more sims: flocking
  • collaboration, competition: friendship, charisma