Research process

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Below are the step by step instructions on how to conduct your class and implement the research. This plan assumes that you are teaching Scalable Game Design modules from the various Teaching Options.


7 Basic Steps of Research Data Collection

  1. Parent permission forms - send out/receive back
  2. Pre-survey
  3. Student account and assignment creation by teacher
  4. Teach Scalable Game Design activities
  5. Upload finished and unfinished projects (only students with permission forms)
  6. Post-survey (only students with permission forms)
  7. Send/email/fax parent permission forms to CU


Before Beginning the Scalable Game Design Classroom Implementation


Complete and email the following forms to Yasko Endo, project director


Once the above forms are sent in, you will receive the free research software registration key for yourself and your school computers. The key is valid through the end of the school year, and is a benefit extended to your school for the duration of your participation in research.


  • All new teachers benefit from looking through Getting Started with AgentSheets prior to arriving at a teacher training event or beginning your classroom implementations.


3 weeks or more before Classroom Implementation

  • Install Software: make sure that the software is installed & working properly on your school computers using the special research software key (free - cost sponsored by AgentSheets, Inc.). For technical assistance for installing software email AgentSheets, Inc.. Confirm that the software runs: make sure that you can open existing projects and allows students to build and save their own games.
  • If you do not have a wiki website account, create an account and relay the information to Yasko
  • If you have any technical problems, contact Hilarie.
  • Again, if you have any technical problems, contact Hilarie.


2 weeks before Classroom Implementation

  • If you have not done so already done so, create class accounts and assignments on the Arcade.
  • Parent Permission Forms: all students who participate in the research study must have signed forms on file. As you know it can take a long time to get forms back. You may want to remind students that if they want to upload their games for everybody to play them, they should remember to get these forms signed by their parents. All permission forms will either be collected during a site visit or returned via postage-paid envelopes that will be sent to you by Yasko. Parent can insert Digital Signatures if desired and able.
  • PRINT OUT, HAND OUT, COLLECT PARENT PERMISSION FORMS:
Parent Permission Form (English)
Parent Permission Form (Spanish).
  • Please note that only students with parental permission should upload games through their school Arcade account and complete the POST survey. ::::*Students who do not complete and return the forms can still participate and design games but cannot upload their games to the research arcade. Non-research students can upload games to the open arcade.
We like to take pictures and video footage in classrooms where Scalable Game Design activities are happening, but can only take pictures or video of students with signed media release forms. Please note that it is not necessary to sign this form to participate in the research. Digital signatures from the parents are acceptable.
  • Review the Guided Discovery Curricular Materials highlighted in yellow in the Quick Links Teacher Tab above. If you have questions about using a guided discovery approach, or the materials themselves, contact Susan Miller or Jeff Bush for assistance.


1 week before: Classroom Implementation

  • Remind students to return the Parent Permission Forms, page 2 with signature.
  • Check access to software to make sure it is working.
  • If you have any technical problems, contact Hilarie.


First day of Classroom Implementation

Your students will have to fill out a questionnaire before they start the game design unit. Administer the questionnaire right before or as the first activity of the one week Scalable Game Design module. The questionnaire takes no more than 15 minutes. If you have trouble with the link to the Pre-survey, contact David Webb for assistance. A Math-specific survey is available if you are a math instructor.
  • For all new teachers: if your school/teacher name does not appear on the list, students should select the option for "school not listed" and "teacher not listed" and type in his/her school and teacher name.
  • ALL students should take the pre-survey. Once we have received the permission forms from your class, we will delete survey data from the students who were not given permission to participate in research.


During the Scalable Game Design Classroom Implementation

  • If you have any technical problems, contact Hilarie.


Near the End of Your Classroom Implementation

You do not need to wait until the last day of the course to upload games and have the students take the post survey. In fact you can do the below steps any time after half way through your unit lessons to make sure you do not run out of time to collect games and have students take the POST.


  • Collect Games:
Have the students submit all their games to the Scalable Game Design Arcade to the appropriate school, class, and assignment entry created for you. The students will be able to login using the accounts you created on the arcade. Please follow the instructions on how to submit to the Arcade. Remember, this can take a while. If the students make additional games have them submit the games as optional games.
  • Only students who returned parent permission forms can upload games to the research arcade (login, choose school, assignment).
  • Non-research students can upload games to the Open arcade.
  • If you have any technical problems, contact Hilarie.


Your students will have to fill out a second questionnaire after they engage in game design to assess potential changes.  If you have problems accessing the survey through the link, contact David Webb to get the link to the most recent survey -- and ask for the Math-specific one if you are a Math teacher).
For all new participant teachers: if your school/teacher name is not in the  list the students should select the option for "school not listed" and "teacher not listed" and type in his/her school and teacher name.
  • ONLY students who returned parent permission forms can take the post-survey.


This is a fun video survey that students take to measure Computational Thinking concepts they have learned during class.  This assessment can be administered before or after students have completed the post-survey and arcade uploads, but AFTER you have taught them how to design games and created at least one student game.
For all new participant teachers: if your school/teacher name is not in the  list the students should select the option for "school not listed" and "teacher not listed" and type in his/her school and teacher name.


After your Classroom Implementation

  • Send the signed pages of the Parent Permission Forms to Yasko. The return mailing is part of the research protocol and responsibility.
  • Send to Yasko Endo, University of Colorado at Boulder Department of Computer Science, 430 UCB ECOT 824 Boulder CO 80309. Stipends will be issued upon receipt of the permission forms.
  • Small classes: you can scan/email or fax the signed pages to: yasko.endo@colorado.edu or 303-492-2844.
  • Send testimonials, photos, stories, and feedback to Yasko Endo.
  • A few teachers will be asked to participate in classroom observations