Science and Math Department Head, [Early College of Arvada]
How will I introduce Scalable Game Design in my school?
I plan on introducing scalable design in most of my classes as soon as possible. I see the idea of games and virtual reality as the future of education. In order to achieve those levels, it is necessary that we create the future's designers beginning now. I am particularly excited to use the game design aspects in my chemistry and physics courses in high school, as well as middle school courses such as earth science.
Day 1, Monday: Monday was all about Frogger and learning to utilize Agent Sheets. I am still particularly amused that the "Agent" looks much like the illustrious programmer. I also took it upon myself to go in and redesign many of my original depictions from the day. I am excited to learn more.
Day 2, Tuesday: Today was very very busy. This morning I felt pretty good about the programming information. Then, this afternoon we began using subroutines and callouts, called "methods" in this program. This is always where I have began to struggle with programming. To help, I asked several people to help me diagram the process. They showed me the diagrams online in the Wiki, and then I diagrammed myself. In the end, I was one of the first to successfully complete my "Fun House/Sokoban" game and used some time to finish my recreated frogger/Dr. Who game. I also used some of the time to help Dave, which truthfully was extremely helpful for me. More proof of "peer teaching" being a highly effective method.
Day 3, Wednesday: I am not sure if I accomplished much during this day. We did get an opportunity to think about different forms of pedagogy and ways to implement the programming.
Day 4, Thursday: Wow, this was a busy day. I do think it was exactly what I needed at that time. Previously, I was unsure of how to actually use the program in my classroom lessons. Now I am better equipped. We got to learn about how the program can model particles and how it can also model contagion.
June 13th, 2013 I came to the workshop today as a student/helper. It was nice to realize how much of the ideas/concepts came back to me as we went on. I am glad to have an opportunity to use more simulations in the workshop, as I feel that's where I was weak after last year's marathon session. Two more days, and more brain-power!