2015 3D Game Design for Returning Scholars
Schedule for 3D Game Design for Returning Scholars
Summary of June 8 - 10, 2015
- Room ATLAS 1B31 (basement)
- June 8, Monday 8:00 - 5:30
- June 9, Tuesday 8:30 - 5:30
- June 10, Wednesday 8:30 - 5:30, RSVP for Dinner 6:00 - 7:30
6/8/15 Monday Day 1
- GOALS: What is 3D and how to use it?
- PROJECTS: 3D Frogger
Time | Activity | Facilitators | Goals | Resources & Links |
8:00 am - 8:30 am | Check-In, Tech check, Coffee | Fred & Cathy | PreSurvey | |
8:30 am - 9:00 am | Ice-breaker: NASA CREW quiz | Fred | Get acquainted! Connect with participants who teach similar grades, subjects, activity levels, etc. | |
9:00 am - 10:00 am | Why 3D? Play the 3D Puzzle | 3D in game design and STEM simulations, motivation for 3D, intro to AC interface, advantages of teaching AC | Try the 'Shifter 3D' puzzle. Note: select 'Edit Game' and choose the hand tool to move puzzle pieces.
Experiment with AgentCubes demonstration projects. | |
10:00 am - 10:15 am | Break | Coffee and water in the lobby | ||
10:15 am - 10:45 am | 3D Frogger: create! | Cathy | Create all agents: frog,trucks, road, left tunnel, ground, grotto, using shapes in the Library. Create Level 1 world - default world dimentions, 2 lanes of road, ground below-above, and grotto. | 3D Frogger Tutorial |
10:45 am - 11:15 am | 3D Frogger: program behavior | Cathy | Basic behavior for frog, truck, left/right tunnels | |
11:15 am - 11:35 am | Upload Frogger | Fred | How to upload to the SGD Arcade directly from AgentCubes vs. the 2-step process used in AgentSheets. | Assignment key - 3D Frogger: 1001630 |
11:35 am - 11:45 am | Reflection | Fred | Daily Scholar Reflection | |
11:45 am - 12:45 pm | Lunch, networking
ATLAS Lobby |
Sandwich Bar, Salad, Potato salad, Chips, Dessert bars | ||
12:45 pm - 1:15 pm | Making 3D Shapes - make a squashed frog, make a heart | Fred | 3D drawing tools | |
1:15pm - 2:00 pm | Journey - Basic: 4 agents, 7 rules | Cathy | Begin project that incorporates several major CTPs | |
2:00 pm - 3:00 pm | Journey - polling | Cathy & Fred | ||
3:00 pm - 3:15 pm | Break - sodas and snacks in the lobby | |||
3:15 pm - 4:00 pm | Journey - diffusion, hill-climbing. Upload games | Cathy & Fred | Assignment key - 3D Journey: 1001631 | |
4:00 pm - 5:00 pm | Debugging with AgentCubes Part 1 | Fred | Typical problems and resolutions | |
5:00 pm - 5:30 pm | Questions & Daily Reflections | Teachers identify topics for review or more in-depth coverage of topics in day 2 | Daily Scholar Reflection |
Everyone - remember to submit Scholar Reflections twice a day.
For those requesting University of Colorado Boulder Graduate Credits, please note that ALL projects must be completed and uploaded or submitted so numerical grades can be assigned. Pay careful attention to when you are asked to upload or submit information or projects.
6/9/15 Tuesday Day 2
- GOALS: Make a 3D simulation, learn more about debugging
- PROJECTS: 3D Games
Time | Activity | Facilitators | Goals | Resources & Links |
8:00 am - 8:30 am | Coffee in lobby | Code Snippets for posters | ||
8:30 am - 10:00 am | Review topics | Breakout sessions | ||
10:00 am - 10:15 am | Break | |||
10:15 am - 11:15 am | 1st Person Navigation | Cathy | Using modulo arithmetic | First Person Teacher Notes (PDF) |
11:15 am - 11:45 pm | Tips & Techniques Part 1 | Fred |
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11:45 am - 12:00 pm | Daily Reflection | Fred | Daily Scholar Reflection | |
12:00 pm - 1:00 pm | Lunch in the lobby, network | Mexican: Spicy Beef, Chicken, Pork, Fajitas vegetarian, Guacamole, Beans, Rice, Tortilla, Dessert Bars | ||
1:00 pm - 2:00 pm | Debugging Part 2 | Fred |
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Fred |
2:00 pm - 3:00 pm | Tips & Techniques Part 2 | Fred |
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Science Discovery AgentCubes demonstration projects - 1 |
3:00 pm - 3:15 pm | Break - sodas and snacks in the lobby | |||
3:15 pm - 4:15 pm | Tips & Techniques Part 3 | Fred |
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Fred |
4:15 pm - 5:00 pm | Guided Discovery Pedagogy | Cathy | How do you teach programming with a guided discovery methodology? Why is it important? | |
5:00 pm - 5:30 pm | Questions & Daily Reflections | Teachers identify topics for review or more in-depth coverage of topics in day 3 | Daily Scholar Reflection |
Everyone - remember to submit Scholar Reflections twice a day.
Everyone - post questions for the team via notes submitted to Yasko.
For those requesting University of Colorado Boulder Graduate Credits, please note that ALL projects must be completed and uploaded or submitted so numerical grades can be assigned. Pay careful attention to when you are asked to upload or submit information or projects.
6/10/15 Wednesday Day 3
- GOALS: Make a 3D simulation, learn more about debugging
- PROJECTS: 3D simulation
Time | Activity | Facilitators | Goals | Resources & Links |
8:00 am - 8:30 am | Coffee in lobby | |||
8:30 am - 10:00 am | Review topics | Cathy | Breakout sessions | |
10:00 am - 10:15 am | Break, Remember to catch up on your twice-daily Scholar Reflections! | Daily Scholar Reflection | ||
10:15 am - 11:00 am | Make simulations - hierarchy of needs model | Fred | Hierarchy of needs outline | |
11:00 am - 11:30 am | Hierarchy of needs design exercise - paper only |
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11:30 am - 12:15 pm | Begin hierarchy of needs project construction | |||
12:15 pm - 1:15 pm | Lunch / Check out other Scholar's work | |||
1:15 pm - 2:45 pm | Continue hierarchy of needs model and upload. | Assignment Key - simulation project: 1001632 | ||
2:45 pm - 3:00 pm | Scholar Reflections | Daily Scholar Reflection | ||
3:00 pm - 3:15 pm | Break | |||
3:15 pm - 3:45 pm | Debugging with AgentCubes Part 3 | Fred |
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3:45 pm - 4:15 pm | How to Conduct Research - a review of data collection | Yasko & Fred | Contributing teacher resource materials & tutorials to the project | Research: implementation schedule, parent permission forms, create student arcade accounts and assignments, pre-survey, game upload, post-survey, send back permission forms |
4:15 pm - 5:00 pm | Continue hierarchy of needs model. Upload. | Assignment Key - simulation project: 1001632 | ||
5:00 pm - 5:30 pm | Surveys, Next Steps, Final Thoughts | Survey/Scholar Survey |
Everyone - remember to submit Scholar Reflections twice a day.
For those requesting University of Colorado Boulder Graduate Credits, please note that ALL projects must be completed and uploaded or submitted so numerical grades can be assigned. Pay careful attention to when you are asked to upload or submit information or projects.