Scalable Game Design wiki
Scalable Game Design: Reinventing computer science in public schools
CSEdWeek will be on December 3-9, 2018 with more Hour of Code activities! With AgentCubes Online, students can learn computational thinking concepts while creating an exciting 3D game that can be shared with friends and family online and on smartphones. To get started, see our information for teachers.
Thanks to support from Google's CS4HS initiative, experienced Scalable Game Design teachers will learn how to engage and motivate students even more through intermediate and advanced Scalable Game Design activities. Going beyond coding and instructional games, teachers will explore build-your-own games and simulations, innovative and novel methods of teaching, ways to nurture student leadership in the classroom, and improve the computational thinking and problem solving and procedural abilities of all students. Pre-requisite to attend this free professional development training is at least one prior school year of research data collection participation with Scalable Game Design using AgentCubes Online.
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Scalable Game Design is based on Zones of Proximal Flow and Computational Thinking Patterns (CTPs). A set of increasingly sophisticated game and simulation projects scale your computational thinking skills up gradually.
Our Scope and Sequence document shows skill progression through the most-used games and simulations.
To learn more about specific sequences for classroom use, see our Teaching Options document.
Popular Games and Simulations
Frogger is a good first game design activity for students with no programming background.
Journey is designed to present several computational thinking patterns in an incremental fashion.
Sokoban is a good second game design activity for students who have already completed the Frogger tutorials.
PacMan is a good first game design activity for high school students with no programming background.
The Forest Fire simulation enables you to explore how forest fires unravel by letting you set fires to virtual forests with different parameters.
More simulations: AgentSheets simulations AgentCubes simulations (3D) coming soon!
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